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FACEIT / 5 min / Updated 2026-09-26

FACEIT Auto-Accept and Auto Positions: How to Set Them Up

What auto-accept match, auto-accept party invite and auto positions do on FACEIT, how each one works and how to turn all five auto actions on in the GRIND extension.


Three things cost you games on FACEIT before the game even starts: missing a match while you are away from the desk, missing a party invite, and typing "I take mid" into team chat one second after a teammate already claimed it. Auto actions handle all three — auto-accept match, auto-accept invite and auto positions. Here is what each one does and how to switch them on in the GRIND extension.

What auto actions are on FACEIT

Auto actions are separate toggles that do the routine parts of FACEIT for you. Three main ones are in the title, and two more were added later:

  • Auto-accept match — presses READY UP for you when a match is found, so you neither lose the queue nor collect a ban for missing it.
  • Auto-accept invite — accepts party invites from your teammates automatically.
  • Auto positions — the moment the map is picked in the veto, it posts your position into team chat, so you claim the spot first.
  • Auto map-ban — if you are the captain, bans your least-favourite remaining map on your turn.
  • Auto-copy connect — the moment the server is ready, the connect string is already on your clipboard.

Each one turns on independently — you enable only what you actually want.

Auto-accept match (auto ready up)

Auto-accept match presses the READY UP button for you when FACEIT finds a match. Went for water, alt-tabbed, got stuck in another window — GRIND accepts on your behalf, so you keep your place in the queue and avoid the ban for a missed match.

  • The accept delay is a slider from 1 to 10 seconds (3s by default) so the accept looks human rather than robotic.
  • It works every time as long as the FACEIT tab is open — the click happens in the match room itself.
  • Set it to 1 second to accept almost instantly, or higher to give yourself a moment to look at the server first.
  • Right on the accept popup, GRIND shows the match server and ping to servers — so you know where you are headed before you even hit READY UP.

Auto-accept party invite

Auto-accept invite takes party invites for you. A teammate pulls you into a group and you no longer have to catch the popup and click accept — GRIND does it.

  • Invites have their own delay, also 1 to 10 seconds (3s by default), separate from the match one.
  • Handy when you always queue with the same stack: the party assembles without extra clicks.
FACEIT match-accept popup with server, auto-accept and auto map-ban in the GRIND extension
The accept popup with the match server, auto-accept and auto map-ban in GRIND.

Auto positions: claim your spot first

Auto positions is for players who want their favourite spot without arguing about it every match. You write a line of text per map once — "taking mid" on Mirage, "A long" on Dust2 — and the moment your team locks that map in the veto, GRIND posts the line into team chat.

  • The message goes out as soon as the map is picked — the whole point is to claim the position before somebody else does.
  • Once per match. The extension remembers matches it has already posted in and will not repeat itself, even if you reload the room.
  • Text is set per map; on a map you left blank, auto position simply does nothing.
Auto positions are not the same thing as player roles in the lobby. Roles (entry, AWP, support, anchor) are detected by GRIND from each player's own stats — we have a separate breakdown of CS2 roles.

Auto map-ban: if you are the captain

Auto map-ban saves the tensest seconds of the veto. On FACEIT, the captain bans — and if you are the captain, GRIND bans your least-favourite remaining map on your turn.

  • You rank your maps once — favourites at the top, GRIND bans from the bottom. If the bottom one is already banned by the opponent, it takes the next one up.
  • Every ban gets a countdown with a Cancel button — want to ban it yourself, just press it.
  • The delay before the ban is 1 to 10 seconds (5s by default).
  • If you are not the captain, auto map-ban does nothing.

Auto-copy connect

Auto-copy connect removes the last manual step before the game. The moment the match server is ready, GRIND puts the connect string on your clipboard — you just open the CS2 console and paste. No hunting for the button in the match room or switching windows.

Per-map auto positions and auto-copy connect in the GRIND extension settings
Auto positions with your own text per map, plus auto-copy connect.

How to turn auto actions on in GRIND

  1. Install the extensionAdd GRIND for FACEIT from your browser store and sign in to your FACEIT account.
  2. Open the GRIND panelGo to any match room on faceit.com and click the GRIND icon on the right to open the settings.
  3. Find the "Before the match" tabIn the settings, open the "Before the match" tab — the Auto Actions block has five toggles: auto-accept match, auto-accept invite, auto position in team chat, auto map-ban and auto-copy connect.
  4. Enable what you need and set the delayFlip the toggles and drag the delay sliders (1–10s). For auto positions, write the line you want for each of your maps; for auto map-ban, rank your favourite maps at the top.
  5. DoneFrom here it runs itself: the match is accepted, the invite is accepted, your position goes into chat on the map pick, your least-favourite map is banned on your turn, and connect is on your clipboard.
Auto actionWhat it doesDelay
Auto-accept matchPresses READY UP for you1–10s (3s by default)
Auto-accept inviteAccepts a party invite1–10s (3s by default)
Auto positionsPosts your position to team chat on the map pickInstant, once per match
Auto map-banBans your least-favourite remaining map on your turn (captain only)1–10s (5s by default), with cancel
Auto-copy connectPuts the connect string on your clipboardAs soon as the server is ready
Auto actions save clicks, and ELO comes from decisions made before the match. In the match room GRIND also shows win probability by map, player roles and form, a smurf score and a face-to-face compare — pick the map where your team's odds are higher.
Player roles
GRIND player roles for every FACEIT lobby member — entry, AWP, support, carry, anchorGRIND extension showing FACEIT win probability by map before the map pick/banGRIND Duel 1v1 on FACEIT: two players side by side with ELO, K/D, ADR, HS%, win rate and duel probabilityGRIND smurf and booster detection score on a FACEIT opponentGRIND auto actions on FACEIT: auto-accept, server and ping on the accept window, auto map banGRIND match history on FACEIT: average ELO of both teams and levels 11–20GRIND marks FACEIT players you already met and keeps private notes on themGRIND shows ping to every FACEIT server before you queueGRIND finds a player's FACEIT account from their Steam profile — works even if the Steam profile is private

FAQ

What are auto positions on FACEIT?

An auto action that posts a line of text with your position into team chat as soon as the map is picked in the veto. You write the text per map once, and GRIND posts it once per match so you claim the spot first.

How do I turn on auto-accept match on FACEIT?

Install the GRIND extension, open a match room on faceit.com, click the GRIND icon on the right and enable the "Auto-accept match" toggle. The same panel has the slider for a 1–10 second delay.

Does auto-accept work every time?

Yes — as long as the FACEIT tab is open, GRIND presses READY UP for you after the delay you set, so you do not miss the match or pick up a ban for missing it.

How is auto-accept invite different from auto-accept match?

Auto-accept match presses READY UP when a match is found. Auto-accept invite accepts party invites from teammates. They are two separate toggles with their own delays.

How does auto map-ban work on FACEIT?

If you are the captain, GRIND bans your least-favourite remaining map on your turn. A countdown with a Cancel button runs before the ban, with a delay of 1 to 10 seconds. If you are not the captain, auto map-ban does nothing.

What is auto-copy connect?

The moment the match server is ready, GRIND puts the connect string on your clipboard. Just paste it into the CS2 console — no hunting for the button in the match room.

Are auto positions the same as player roles?

No. Auto positions send your own text to chat. Roles (entry, AWP, support, anchor) are worked out by GRIND from the stats of the players in your lobby — different features.